Condi DPS Ranger is versatile DPS build with potent single-target and AoE damage from close and mid-ranges. It mainly uses shortbow and axe+torch as weapons, though dagger is also an option with slightly lower DPS(~6-8%). Condiranger uses mainly Lynx and Eagle/Hawk as DPS-pets, though it can also use Electric Wyvern and Pink Moa for decent CC.
Condiranger has quite a simple rotation, but it does require very good movement to survive as it only has 1 skill that does give decent heal at best. But if you know how to time evades, that's not really an issue as condiranger can stay out of danger zone for most of its rotation. Condiranger does have somewhat short condi build-up time, but not as short as for some other condibuild. AoE DPS-wise condiranger is rather strong thanks to multitude of AoE-skills and traps. Kitty likes it for both raids and fractals.
+Good condi-DPS output in multiple forms of condidamage
+Good DPS uptime
+Easy rotation (almost idiotproof)
+Good immobilizing abilities if needed (Superb for backwarg)
+Decent CC ability with minor loss of DPS
+In soloplay, can use pet to tank stuff
+One of the best options for VG green duty
-Squishy so requires good movement and evade timing to survive
-Very weak on CC if using DPS-pets
-Nonexistent support ability
- Needs to visit short-range every now and then to set up traps and Bonfire
-Relies on consumables and full viper's equipment for condiduration since trait give none
-Somewhat expensive to gear up
-Dagger also works for off-hand with 6-8% DPS loss
-Axe/Torch also works as only weapons, but the damage loss is about 25% while Axe+Torch/Dagger has about 15-20% damage loss.
-If you really feel like needing a condicleanse and some extra fury in your build with a minor loss in DPS, swap Poison Master for Wilderness Knowledge. Wilderness Knowledge also helps at keeping backwarg immobilized when using Muddy Terrain.
-If squad lacks a druid to use Spotter, you can use it with a loss of some DPS.
Condiranger has one of the easiest rotations and it utilizes Quick Draw heavily to use the strongest DPS skills more often. Make sure you have shortbow equipped when approaching enemies and try to stay behind or on the side of the enemy to get boosts to your shortbow skills.
So it's pretty much...
1. Crippling Shot (4)
2. Poison Volley (2)
3. Swap (§)
4. Bonfire (5)
5. Splitblade (2)
6. Winter's Bite
7. Throw Torch (4)
8. Auto-attack (1)/apply traps (if not on CD)
9. Split Blade (2)
10. Bonfire (5)
11. Winter's Bite
12. Swap (§)
13. Crippling Shot (4)
14. Poison Volley (2)
15. Auto-attack (1) /apply traps (if not on CD)
Repeat from 1
If you're using Lynx/Eagle/Hawk, use F2 whenever it's off the CD. Kitty prefers Lynx as though birds do slightly more DPS, you can easily forget about them as they only have 6 second cooldown and thus must be spammed a lot which quickly kills the DPS advantage.
-If squad is lacking on CC, you can use Electric Wyvern or Pink Moa or both to vastly increase your CC-capability, though with a little nerf to DPS.
-If you won't have 100% alacrity on you, stay in shortbow spamming 2 and 4 for a few secs longer than swap would allow to let Bonfire get off the CD so it can be Quick Drawn again.
-Due to condiranger's good range, you might get assigned to green duty. Try to time your rotation so that you could drop Bonfires and traps at the boss between greens. If that isn't possible, Quick-Draw Throw Torch instead.
-If the squad is CCing Gors, use Electric Wyvern and Pink Moa.
-If the squad is doing No Updrafts-tactic, make sure you have lynx equipped to avoid accidentally CCing. Also, avoid using SB 4 during Gors' rampage/breakbar phase.
-Talk to druids about in which order you use Entangles to stop the spirits.
-If you're in ground squad, save Entangle for frontwarg to prevent it from reaching Glenna.
-If you're doing the backwarg, try to have as many immobilizes as possible available so you won't have to run around the backwarg and risk stepping into a mine.